Star Knightess Aura – New Version 0.47.0 [aura-dev]
Info: Follow Aura’s adventure as she is thrust into the fantasy world of Roya. What she initially believed to follow the conventional plotline of a “summoned to another world”-story quickly turns into her worst nightmare. Cursed by the Demon King, Aura must now struggle every night to track down her nemesis and ultimately strike him down. But her enemies don’t just lurk in Roya. Having entered her mind through the Demon King’s curse, another enemy attempts to brainwash and corrupt Aura from the inside. Faced with a two-pronged attack against her body and mind, can Aura finish off her worst enemy without losing herself? Star Knightess Aura is an RPG with nsfw erotic content, made with RPG Maker MZ. The game features themes of corruption, brainwashing, mental changes, possession, mind control, and NTR. All characters are 18+.
Date: 27.09.2023 Language: English Version: 0.47.0 Censored: No 1. Extract and run.
Version 0.47.0: Added Lady Charlotte 2 H-CGs Added Lady Charlotte 3 H-CGs Added Geroge and Veronica 4 H-CGs Added George and Veronica 8 Part 1 H-CGs Added map Richard Domain Level 3 Implemented quest stub “Jugement of Pride” Judgement of Pride: Implemented investigate murder victim house objective Judgement of Pride: Implemented discover entry to Lucifer Domain objective Judgement of Pride: Implemented First Judgement Judgement of Pride: Added enemy Vainglory Judgement of Pride: Added enemy Arrogance Judgement of Pride: Added enemy Vindictiveness Judgement of Pride: Implement Second Judgement Judgement of Pride: Implement Third Judgement Judgement of Pride: Implement Fourth Judgement Judgement of Pride: Implement Fifth Judgement Removed Charlotte from Roya events while caught on the trolley tracks Clockwork Forest: Added map Hidden Cave Clockwork Forest: Added additional enemies Clockwork Forest: Implemented western forest Clockwork Forest: Implemented selectable protocol dialogue for clockwork forest enemies Clockwork Forest: Implemented option to re-challenge Shirleen for her skill after losing Clockwork Forest: Implemented enemy detection range bonus Clockwork Forest: Gave Scout Scanner Trait and implement Scanner Trait Clockwork Forest: Implemented Eastern Clockwork Forest bridge Clockwork Forest: Implemented rope points in eastern Clockwork Forest Added skill Light III Added skill Radiance II Added skill Divine Guard II Added artifact Mana Shield Added boss Unicorn Added boss Ether Golem Implemented Entertainment Den Contract: Hermann Favors Moved base materials to rope merchant and give Nephlune merchant other materials for restock Added explanation aura for giving info about ground color and crystal color in recollection rooms Added marker for Northern Mines Vitality Potion in Hidden Room Added Vice option to steal Pyromantium from crates in Northern Mines Added Rainbow Scale as possible item for passing maid in Arwin’s Mansion Created first implmentation of world fog plugin Iterated main menu plugin Added flags to select skill plugin for showing skill costs and allowing cancel Added visual indicators for Curse of Greed in choice lists Added next skill display to status menu Expanded Nephlune with wandering NPCs Added side doors asset into Winterfall Inn Added parameter into save menu plugin for increased number of saves in playtest mode Improved error analytics to send game state information in addition to stacktrace Expanded New Game Plus Carry Over event with Difficulty meta info Created meta plugin to track deploy target in analytics Increase max killed bosses to 119 Balancing Iterated Unicorn encounter Improved Web Bombs to Paralyze target for 1 turn if target is Flying to deny enemy turn if outsped Reduced gold cost factor of blessing an item from the White Priestess from x5 to x4 Increased HP harvesting cost for base materials except rope to 10 Streamlined enemy logic in Northern Mines Low Demon Domain by making all battles escapable and giving Low-Demon a Detector tag Bugfixes Fixed typos Reworked Shadow battle Fixed Shadow battle crashing if tmp switch is on when it starts Fixed error reporting in analytics not triggering Fixed crash at Rosemond mansion Fixed being able to enter Murder Victim House before starting judgement of Pride Fixed Charlotte disappearing from Adventurer Guild pre-Judgement of Pride first Judgement Fixed Unicorn Horn description not listing Light III Fixed Fast Items Stance consuming multiple coatings Fixed presenting Marie Ledger stopping trial from progressing Fixed off by one in Hermann check for Charlotte Marriage Fixed being able to learn Rampage III after already knowing it Fixed broken removal of rank 1 spell version when receiving reward from Slay the Demon Fixed off-by-one modulo counting in Trademond restock Fixed menu crashing if Aura is present in a non-leader index Fixed cancel button on skill select window being underneath help window Fixed difficulty option not playing confirm or buzzer sounds Fixed Arwin proxy battle not progressing if beating him when he picked his monster first Fixed lingering standing image after Bandit Blowjob if Adult Content OFF Fixed undefined menu images when party leader is Aura Fixed lingering Aura standing image after ruined lab dialogue Fixed bush tile in hidden cave causing passability issues Fixed incorrect facing directions on hidden cave jump points Fixed passability issue with hidden cave clockwork pillar Fixed western forest well rope not already being present in hidden cave Fixed incorrect rewards in hidden cave Fixed hidden cave encounter pathing allowing for trivial avoidance Fixed Hedgehog not using Defensive Stance on first turn Fixed Quills having skill type Special instead of Martial
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3 responses to “Star Knightess Aura – New Version 0.47.0 [aura-dev]”
When the new updated? Because Is already release
Hello, we will update it probably today. 🙂
what kind of dirty game is this it has nothing to do with eroticism the game this is a fucking normal game