Hard Stuck – New Version 0.3 EA 3 [floppystack]
Hard Stuck is an erotic turn-based dungeon crawler inspired by the original roguelike "Rogue". The goal of the game is to fight your way through a dungeon filled with monsters and traps to reach the last floor, discovering the functions of obfuscated items and interacting with various curios along the way.
Date: 21.12.2024 Language: English Version: 0.3 EA 3 Censored: No 1. Extract and run.
v0.3 EA3 New stuff: • The game is now (mostly) fully playable with mouse input. • Added a new inspection menu when interacting with monsters. • Added a new “Other” menu for experimental features, (press F3 while on the main menu). • Translation and hotkey templates are now generated in-game from the “Other” menu. • Translations and hotkey files can now be reloaded from the “Other” menu. • Translation updates can now be generated on the “Other” menu. (Only available if a translation is loaded). • Added a new neutral floor after the lava floor. • There is a bath on the new floor with a placeholder cinematic. There is a secret to it so saving before taking a dip might be a good idea. • Added a recruitable Frank to the new neutral floor with cinematic. • Added a new (very strong) Kraken enemy to the water floor, (2% spawn chance while stepping in open body of water). With cinematic. • Added a new exposed sweater variant to the alpine outfit. • Added a new experimental freecam mode for cinematics, (Press the scroll wheel/middle mouse button to toggle). Note that some cinematics have been animated with a theatre stage layout in mind so they have bounds that prevent the camera from peeking behind the curtains. • The camera can now be rotated in the inventory menu, character customization menu and the new monster interaction menu. • Added a currency system (bits). The player receives bits from defeating monsters. • Added a new vending machine interactable tile to neutral floors. • Added a new recycling bin interactable tile to neutral floors. • Perished allies can now be resurrected by picking up and using their souls. • Added new shock, ice and force wands. And also remembered to add them to the loot pool. • Fake wall tiles were added to the game last update. But they only appear on neutral floors for now. Changes: • Selecting the player character now opens inventory. • Pathfinding performance has been significantly sped up on larger floors. • Ice is now slippery (25% to stun) the following characters: Player, fishman, frank, goblin and minotaur. • The auto explore key no longer reveals fake walls. • The “Ignition Wand” has been buffed and renamed to “Fire Wand”. Bugfixes: • Fixed bodyhair using the wrong haircolor on alpine outfit. • Fixed npcs not pathing back to their home location after giving up searching for the player. • Fixed npcs not accepting weapons they should be able to wield. • Fixed translations not loading the final ID in the file. Things that got pushed to january: • Mouse clicking on the minimap to travel. • Gamepad support. • Reworking traps. • Making sure wands can only spawn once + a wand battery/charging system • Expanding on the saint statues.
Download for Windows
Download from Ranoz Download from Qiwi Download from AkiraBox Download from Mega Download from RacatyFile size: 142 mb Creators: https://www.patreon.com/floppystack
Rate this game
Average rating / 5. Vote count:
2 responses to “Hard Stuck – New Version 0.3 EA 3 [floppystack]”
Post this game in Android version
Love the game and scenes but why u added taht hungry options its so difficult to find sandwiches.most of the time i got defeated just because of hunger. Please atleast add some more sandwiches.