Night of Revenge “HELLGATE: Descent Into Darkness” – New Version 1.2.4 [NoXeKeeper]

Info: HELLGATE is a massive Total Conversion project that fundamentally re-architects Night of Revenge from a linear action-platformer into a deep, unforgiving, and highly dynamic 2D Side-Scrolling Dark RPG. The original world deserved far more than just surface-level mechanical tweaks. Built as a permanent architectural framework, HELLGATE transforms the familiar environments into a brutal, unpredictable sandbox where your tactical choices, your reputation, and your psychological sanity dictate whether you survive or utterly break. Instead of just clearing linear maps and moving mechanically from one hostile zone to the next, you are thrown into a living, reactive ecosystem. Here, six warring factions clash in real-time, dynamic economies demand high-stakes risk, and a deeply integrated, mind-shattering madness system dynamically warps your entire gameplay experience. HELLGATE expands the core game into a true dark fantasy role-playing platform—built seamlessly for players seeking a harsher challenge, a deeper narrative atmosphere, and complete agency over their journey.
Date: 10.07.2026 Language: English, German, French, Spanish, Portuguese, Russian, Chinese, Japanese, Korean Version: 1.2.4 Censored: No Installation & Launch Guide Extraction: Extract the NightofRevenge107 folder to any drive. It is highly recommended to use a short path (e.g., C:\Games\Night of Revenge\) and avoid folders like "Desktop" or "Downloads" to ensure the mods run stably. First Launch: Launch the game and select your preferred language from the available options. Important Loading Note: Launching the game can take some time. Do not click or press anything after the Unity splash screen — the loading process takes about 1 to 1.5 minutes. ⚠ IMPORTANT PERFORMANCE NOTE: Loading the game takes about 1 to 1.5 minutes due to the massive size of the mod. Once you see the Unity splash screen, do NOT click anything or press any keys. Just wait for the main menu to load completely. If you click, Windows might flag the game as “Not Responding” and crash it.
Change-Log 1.2.4 (Update) • Pregnancy & Offspring: Added separate HellGate pregnancy logic via Pregnancy.Enable (separate from vanilla NoREroMod pregnancy). Womb meter fills during H/creampies; full meter triggers conception, then three trimesters with rising debuffs. After birth, the slime becomes a child (archetype from the father’s faction). Children live in the ParishChurch hideout and grant permanent bonuses while there (they do not fight yet). Growth stages (0→3) advance after successful Shelter Attack defense. Taking Vengeance or dying clears active pregnancy and semen, but hideout children remain. Optional pregnancy/womb reset at the Altar (cfg). • Shelter Attack: Having living children in the hideout triggers a raid chance when leaving ParishChurch (default chance 20%). A countdown timer forces a return to fight enemy waves; winning grants +1 growth stage, while losing means children may be taken. Raid UI and texts are fully localized into all 10 HellGate languages. • Combat / Grab Adjustments: Grab-via-attack can no longer trigger during dash, parry, or post-hit i-frames. Blocking now grants full grab immunity by default via GrabBlockImmunity (old “through-block grab” mechanic can still be enabled in the config). If base grab chances are set to 0, MindBroken/HP/Pleasure scaling bonuses will no longer artificially force a grab. • H-Scene Camera: Toned down the initial Start Zoom intensity; Spacebar zoom cycle is now standardized to 1.5 → 3 → 5. Fatality camera skip now applies strictly to the RequiemKnight family (void camera). Butcher, BossScapegoat, and other Fatality grabs retain their unique Start Zoom and panning effects. • Struggle: Fixed an issue where players could prematurely escape grab animations (like WallHip) at ~50% SP; the struggle bar must now be fully filled. • Kinoko: Fixed H-scene softlocks when transitioning from START6 → ERO; climax (FIN) now correctly fills the womb meter. • TouzokuAxe: Fixed womb fill trigger to occur exactly on climax rather than at the start of the FIN animation. • MummyMan: Anal H-scenes no longer incorrectly fill the womb meter. Fixed handoff logic on JIGO; the next scene now starts mid-chain, and previous elements remain hidden until standing up. • Localization Fix: Replaced three accidental Chinese dialogue files for Aradia in the Korean (KR) localization with proper Korean text.
Download for Windows
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