Naked Delivery – New Version 0.5 [kozyr]

Info: Masha is eighteen, broke, and dreaming of saving enough money to start a farm of her own. One day she finds a “Naked Delivery” ad offering extremely high pay for courier work done in increasingly revealing outfits and filmed on camera. Take delivery jobs, choose outfits and transportation, manage Masha’s shame, money, reputation and arousal, and decide how far she is willing to go for her goal. Streets, public transport, clients and random encounters will constantly test her limits.
Date: 13.10.2026 Language: English, Russian Version: 0.5 Censored: No 1. Extract and run.
Version 0.5: 0.4 saves do not carry over. 0.5 rebuilt the game under the story, so the build sends an old save to the main menu instead of migrating it. New game, and a mode first: Survival (money is tight, the body has limits) or Story (soft economy, nothing ends the run). The three exits are gone. Buy the farm, stay a courier, take the partnership: replaced by a ladder on top of the money. Milestones instead of exits, a compass at ten million, a door at the top that does not close the game. In Survival there are two real ways to lose: the debt and the body. Larisa’s special events, the whole line. Thirty-four steps of her contract and fifteen delivery formats that grow out of it and rotate into regular orders. The locker theft with the shower and the truck is in there. Own song, “Clause Seven-Two”. New clients – Platon, the reverse price list: every next order puts more clothes on Masha and costs him more. Five visits and a finale. – Klara and the Drum laundromat, first entry of the new Assignments tab. Not a delivery: the courier kit goes into the drum in front of the customers. – Prokhor Ilyich and the Red Corner, a hidden client. You meet him only if a certain pair of red bloomers leaves the laundromat with you. Five visits, a finale, a lot of tea. – Gennady got his full line, five visits and a finale. Igor’s crew got visits three to five. Strip Games. A new tab: Masha’s own wardrobe goes on sale piece by piece. Opens through two lightning events, then runs as a chain of fourteen arcs, from the striptease to Larisa’s dispatch, uniform and business kit. Polygon. A new job: Victor’s partnership with the Kontur research center, Masha as the test body. A kegel scooter and the inside of the Khlebosol mascot with three cameras. First wave of machines. Open Season. Field wear for Diana’s shop: samples around town, four per wave, a home scene per housing tier. Gallery. Every picture you have met, by people and by places, in the main menu and in the planner, remembered across playthroughs. Patrons get a switch that opens every picture at once. The game underneath. Stamina with a trainable ceiling and a hospital at the bottom. Rent, food, hygiene and grooming. A five-day week. Evening order lists of up to five addresses, tips for how Masha carries herself. Larisa raising Masha’s personal rate through contract addenda. Client tiers she opens herself. Weekly world events: prices up, a viral video, Katya down with a cold and Larisa behind the camera. The order list grouped by what it is. Smaller things. Eight reflections that play on their own. Larisa’s relationship line, the first “ты” and a Friday. Katya in a sundress at the pond. Street encounters that know the time and the weather. Dress codes at the pool and the gym. Sprites that sit and make faces. 837 new pictures, 214 redrawn. English in sync. Not in this build: Nora’s full arc, Roman’s continuation, three client finales (Vitaly, the inspector, the trainer). Next.
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